You could also play with the reflec.
Unreal engine 4 movable light reflection through walls.
Reflection goes through walls especially light you have to either get rid of the ref.
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Movable skylight being 100 dynamic doesn t produce g i bounced lighting.
Unreal engine 4 documentation engine features rendering and graphics lighting the environment light mobility movable lights.
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An overview of sky lights in unreal engine 4.
The problem shouldnt be the light but rather the reflectionspheres.
I have let unreal engine 4 5 generate the lightmaps for me.
System for capturing and displaying local glossy reflections.
My build is on production and my walls lightmap sizes are 512x512 and the floor is 1024x1024.
That s why the ceiling is pitch black.
Unreal engine 4 documentation engine features rendering and graphics lighting the environment types of lights sky light sky light.
Intensity one of it or a combination should hopefully fix your issue.
I hope this will help let us know.
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There is a settings on movable skylight that can fake a bounce of lighting tho it s to turn off the lower hemisphere is a solid color option.
An overview of the reflections example included with ue4.
Spheres or smaller their radius.
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I have an issue with the lighting as the light seems to go through my walls and bleed from the edges.